Rust Satchel Vs Sheet Metal
One of the few downsides of this ammunition as compared to regular 5 56 rifle ammo is that it is more expensive to craft it.
Rust satchel vs sheet metal. It has the same health as a sheet metal door. It requires less gunpowder metal to destroy sheet metal doors when compared to satchel charges. It also deals relatively significant damage to wood stone and sheet metal structures and especially to sheet metal doors. You can also just do the outside of your base metal or only bits people can see so people think that it is fully metal and get more scared of raiding it but this could.
It is an adequately effective grenade like explosive that was implemented in rust on may 7 2015. If the door has 88 hp. Sheet metal door the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft. It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud. Ideal for loot rooms and other cramped areas. Rocket explosive ammo or satchel. Explosive 5 56 rifle ammo.
Information accurate as of. Crafting a satchel charge requires. Once a satchel charge has been stuck to an object it will automatically arm itself. The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
They are invulnerable to fire damage strong against hatchets but weaker against heavy impacts like explosives rocks maces and clubs compared to other items and building parts. Sheet metal doors share the same hitpoints and defense bonuses as the double sheet metal door and ladder hatch. It requires double the materials but allows for more space within your base. An easy to follow guide showing how many satchel charges it takes to destroy things in rust.
The primary fire button or left mouse button is used to throw the beancan grenade. Would have been even more useful to have the numbers if you come across a partially degraded base for example a satchel charge does 70 dam to a sheet metal door which has 275 hp. The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items. 48 hours 30 min 3 sec.
12 gauge buckshot 95 239. Regardless it is still relatively weak to explosives compared to its expensive indirect upgrade the armoured door. It depends on the type of the thing you want to break.